The track panel let you enter the patterns to play for each tune of each voices.
You have many functions that are available from icons or menu:
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- Previous Tune Goto edit previous tune
- Next Tune Goto edit next tune
- Start Rewind to start position
- Play Play the selected song
- Pause Pause the song play
- Stop Stop sound generation
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Track Panel
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In the panel there is a spinner for easy selection of the song and tree rows (one for each voice)
where insert the pattern to play. Voice 1 is the upper row, while voice 3 is the bottom row.
In one cell you can press one of this keys:
- Insert Insert a new cell in the position
- Canc Cancel the cell in that position
With a right-click into one cell you have access to a sub-function menu:
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- Set repeat to here
Set the position where repeat the tune to here
- Set for no repeat
Remove the position: the track did not repeat when finished
- Insert pattern
Insert one pattern to play (you can choose values from 0 to 222)
- Insert repetition
Insert a number of steps to repeat some many times. It is based onto 2 parameters:
- The number of times the patterns aer to repeated
- the number of steps to achieve before repeat to the position where the
command is inserted. You cannot add nested repetition commands.
- Insert transpose
Insert a transpose. The following patterns will play at that transpose rate.
Use TR+0 to not use the transpose.
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In the left part of the panel there are a semaphore and a timer counter.
The timer will show actual play time of the song, while the semaphore varies according to this:
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Red semaphore: not ready to play
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Yellow semaphore: compilation is being done in background
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Green semaphore: can play the tune
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From version 1.03 you can add colors to the patterns and so the border of tracks cells will be filled with the same colours.
This is a way for being able to visually see the song structure a lot better. Else, moving the coursor over the pattern cell
will let you see the description of pattern as a tooltip.
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In version 1.03, when playing a tune, the patterns will follow in realtime the note execution and the patterns in track will be
marked with an X so you can see the even the flow here. Actually if the dimension of pattern is over the screen size,
it will move down/up the view automatically, but this is not achieved during te follow of motion in patterns in tracks
if dimension is over the acual visualization.
Note that actually a changing of tempo with an instruction in pattern will not be emulated by real-time flow and so this will cause a
wrong visualization of notes being played.
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